Vincent Devine
FranceRecent graduate of the ISART Digital engineering school. I am looking for a junior full-time position in gameplay programming.
I enjoy coming up with ideas, especially when it comes to optimizing.
Actually at
ISART Digital
Main skills
Professional Experience
School
Master's degree in Game Programming
- School 2026ISART Digital, School of Video Games & 3D Film
5
Year
18
Projects
3
Engine
Bachelor in Software Engineering
- School 2021CESI, Engineering school
1
Year
2
Projects
Technical Degree in Digital Computing and Networking
- School 2020LaSalle Avignon
2
Year
3
Projects
My Projects
Tellyport
Non-Euclidean puzzle game for PC developed with Unreal Engine 5.4.
Kokopelli
Kokopelli is a tun-based RPG on Unreal Engine 4, PC.
Fake FLESH System
Procedural character damage system inspired by Dead Island 2.
AI RTS
Designed an AI opponent for an RTS game.
PotatOS Engine
Designing a game engine from scratch, including a minimal set of functionalities.
SAM Save The President
The purpose of this project was to become familiar with the PS4 DevKit
Roller Rush Street Shift
Design a 2.5D game from scratch.